My name is Tobias and I live in Hannover, Germany.
I work full-time as a software-developer Macina with a focus on 3D application with Unity3D, OpenGL and 3D pipeline tool development.
Part of may every-day work are real-time architectural visualization for mobile and standalone platforms and VR and AR features.
In my spare time I’m working on bringing game ideas to life with friends or share my ideas and experience with other developers on this page or www.labertorium.de.
I also dive into DIY topics, playing around with mikro-controller development and 3D printing at home.
Feel free to contact me at mailme[at]tobiaspott.de
Check out my bitbucket repositories: https://bitbucket.org/TobiasPott/
I’m open for any request on consultancy for Unity3D, .NET, 3D pipeline and workflows or simple chat about projects and ideas, so leave me a short note.